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April 27, 2007

sophisticated new branching animation technology

WOW! That's mine!!!

I can't say what/how we did this, but the implementation of this features was one of my first tasks at EA!!!! This is exciting! Both Madden and NCAA will be out this summer (I worked on 360 and PS3).

This quote is from a gamespot review of NCAA.

Full quote:
The bigger change could be felt in the responsiveness of the players in the game. Players felt more nimble and quick to respond to the slightest change in direction when using the analog stick. Producers are chalking this up to some sophisticated new branching animation technology that is being built into the core football engine that powers both NCAA 08 and Madden NFL 08. Instead of players being "stuck" to the longer animations of their on-field players, branching animation will allow you to break out of an animation and into an entirely new set of moves. As one producer explained, "Why should you have to wait for an animation to finish?"

Article found here:
http://www.gamespot.com/xbox360/sports/ncaafootball08/news.html?sid=6169805&om_act=convert&om_clk=newlyadded&tag=newlyadded;title;1


Another review of NCAA from IGN with the same comment:
You'll also notice a lot more control with a receiver as soon as you catch a pass. Say you're running an out pattern. You can catch the ball, stop on a dime and turn right back into the middle of the field to avoid a corner that is shading you to the outside. Right now the action is so fast it feels as if it defies physics compared to the weighty physics system in 07.

Article found here:
http://sports.ign.com/articles/784/784019p2.html

Posted by gravits at 02:37 PM | Comments (2) | TrackBack

April 05, 2007

New Album & concert

playing in orlando the day after the release, I love this place!

otepbanner6.gif

Posted by gravits at 02:10 PM | Comments (1) | TrackBack